HoloLens 2 Specs Reveal
In the third installment of our Blog series covering the new HoloLens 2, we take a deep dive and take a look at all the new features and specs which has the training and technology world buzzing. In our previous installments, we describe Microsofts newest HoloLens 2.0. The HoloLens has been redesign to have a comfortable fit and feel for the users now users/trainees can use the device for a more extended period without feeling discomfort throughout their hands-on training. Along with the newly design headsets, users now have a wider field of view of the screen thanks to the new field of view ratio that the Microsoft team implemented for the HoloLens 2.
The ratio in the original HoloLens made it appear as if you were continually squinting your eyes to view the guide screen. With the HoloLens 2, Microsoft resolved this issue. Users now can experience an extended field of view which easily displays the new Dynamic 365 Guides, and provide a broader view, making it accessible for hands-on training. Another new feature that Microsoft mentioned during their MWC 2019 announcement was their new “eye-based rendering” feature which offers “display optimization for 3D eye position.” We know that the headset includes eye-tracking, and this implies that the new HoloLens 2 system takes into account not only the IPD (distance between the eyes) of the user but also the lens-eye distance to adjust rendering for ideal visuals. This feature allows for a comfortable experience for users.
Here are a few articles that we research and are informative and lays in detail all the new features for the Mircosoft HoloLens 2.0:
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